You're an alchemy apprentice that must prove your skills by passing a test made by your master.

How to play:
Drag the ingredients into the cauldron to change it.
Pull up your book to see in your left how the cauldron should look like for you to succeed. On the right you find the effects of each ingredient. "A" for how divided the water is and "B" for its brightness. If a value gets too large or too small it is repeated around itself.

Controls:
WASD - Movement
Space - Book
Escape - Pause

Credits:
3D models were made by me but the sprites are modified versions of Kenney's 1 bit pack (https://www.kenney.nl/assets/bit-pack).
Font from: https://www.deviantart.com/pix3m/art/Bitmap-font-Alagard-381110713

Game made with LibGDX.

Comments

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Like the graphics, but pretty confused by this one to be honest. Couldn't really work out what I was meant to do, but it said Well Done, so I guess I won?